The Repeat Timer for EMOM Exercise is a groundbreaking mobile app designed to introduce randomness into various activities, transforming how users approach workouts, gameplay, and everyday tasks. This innovative tool, known as Ticktock, is perfect for those seeking to break away from monotony. With its dynamic task mode, decision-making booster, and adaptive fitness interval timer, the app keeps users engaged and motivated. It also offers a unique productivity pulse and a gamer’s delight mode for enhanced experiences in gaming. The app’s sleek design ensures intuitive use, making every second of interaction exciting and unpredictable.
Goals
Revolutionize workouts by introducing randomness to challenge users.
Enhance gameplay with unpredictability for a fresh experience.
Boost decision-making skills with a specialized interval timer.
Increase engagement in routine tasks and breaks.
Create excitement with a fun Hot Potato game feature.
Optimize fitness routines with customizable interval timers.
Simplify use with an easy-to-navigate, clutter-free interface.
Encourage variety with random events and reminders.
Support game developers with integration of random elements.
Ensure fun with engaging features for diverse use cases.
Challenges
Integrating a reliable randomness engine that performed consistently across various devices and usage scenarios proved challenging. Additionally, balancing the app’s feature complexity with a user-friendly interface was difficult. Ensuring that the app’s diverse functionalities, from fitness timers to gaming features, did not overwhelm users required meticulous design and iterative testing. Furthermore, maintaining seamless performance while managing high user engagement and frequent updates added another layer of complexity to the project.
Solutions
To tackle the randomness engine challenge, we implemented advanced algorithms and conducted rigorous cross-device testing to ensure consistent performance. For the user interface, we adopted a minimalist design approach that balanced functionality with simplicity, making it intuitive despite the app’s diverse features. We also focused on optimizing performance through regular updates and performance monitoring to handle high user engagement. This approach ensured that the app remained user-friendly and reliable across all intended scenarios.
Features
1
Dynamic Task Mode:Â
Engage in tasks with random intervals to keep activities exciting and unpredictable.
2
Decision-Making Booster:Â
Customize workout intervals and rest periods for a more challenging fitness routine.
3
Adaptive Fitness Interval Timer:Â
Customize workout intervals and rest periods for a more challenging fitness routine.
4
Productivity Pulse:
Make work breaks more engaging with random intervals, breaking the monotony of routine tasks.
5
Gamer’s Delight:
Introduce random events or reminders in games like PUBG and Free Fire to enhance the gaming experience.
6
Party Mode – Hot Potato Game:Â
Add thrill to parties with a hide countdown feature that keeps everyone guessing.
7
Sleek Design:Â
Enjoy a clean and intuitive interface that makes customization and navigation simple and enjoyable.
8
Customizable Alerts:Â
Set unique alerts for various tasks and activities to suit personal preferences.
9
Seamless Navigation:Â
Navigate through features easily with a user-friendly layout and design.
10
Versatile Use Cases:
 Utilize the app for workouts, games, productivity, and social events with flexible functionality.
Technologies Used
Design
Figma
Invision
Adobe Photoshop
Adobe Illustrator
Adobe After Effects
Mobile App Development
Kotlin
Swift UI
Backend Development
Node js
Postgre DB
TypeScript
Firebase
Twilio
SendGrid
AWS
DevelopmentProcess
Planning and Research
First we sign the NDA with the client and after that we start gathering the relevant information for the app.
Duration
1 month
Design and Prototyping
First we sign the NDA with the client and after that we start gathering the relevant information for the app.
Duration
1 month
Development
First we sign the NDA with the client and after that we start gathering the relevant information for the app.
Duration
1 month
Testing and QA
First we sign the NDA with the client and after that we start gathering the relevant information for the app.
Duration
1 month
Launch and Marketing
First we sign the NDA with the client and after that we start gathering the relevant information for the app.
Duration
1 month
Post-Launch Support
First we sign the NDA with the client and after that we start gathering the relevant information for the app.
Duration
1 month
TeamInvolvement
John Doe
Project Manager
Led the project from inception to completion, coordinating between clients and the development team to ensure timely delivery and alignment with client requirements.
John Doe
Project Manager
Led the project from inception to completion, coordinating between clients and the development team to ensure timely delivery and alignment with client requirements.
John Doe
Project Manager
Led the project from inception to completion, coordinating between clients and the development team to ensure timely delivery and alignment with client requirements.
John Doe
Project Manager
Led the project from inception to completion, coordinating between clients and the development team to ensure timely delivery and alignment with client requirements.
John Doe
Project Manager
Led the project from inception to completion, coordinating between clients and the development team to ensure timely delivery and alignment with client requirements.
John Doe
Project Manager
Led the project from inception to completion, coordinating between clients and the development team to ensure timely delivery and alignment with client requirements.
John Doe
Project Manager
Led the project from inception to completion, coordinating between clients and the development team to ensure timely delivery and alignment with client requirements.
John Doe
Project Manager
Led the project from inception to completion, coordinating between clients and the development team to ensure timely delivery and alignment with client requirements.
John Doe
Project Manager
Led the project from inception to completion, coordinating between clients and the development team to ensure timely delivery and alignment with client requirements.
FinalProduct
Previous
Next
Success Metrics
60,000
messages per day
98%
bug resolution rate
12,000
active users
4.8
average rating
CleintFeedback
The Repeat Timer app has exceeded our expectations in transforming our workouts and social events. The innovative features, especially the random intervals, have made our routines more engaging and enjoyable. Users appreciate the intuitive design and ease of use, which has led to positive feedback across the board. The app’s ability to introduce unpredictability has added a new level of excitement to our activities. We’re extremely pleased with the results and the app’s impact on our community.
Andrew Parker
Owner – Brainworks
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